Teacher Materials

It's a Wild Ride Daily Calendar
A 19-day project calendar outlines the main activities for each 85-minute period. The project began April 3, 2000 with final group presentaions on May, 23, 2000.

 
Day 1
Science
Math
  • Video-Thrill Ride Journal entry on prior experiences and observations of force and motion-Share
  • Stand a raw egg on its head Newton's First Law from pg. 29,30 Action Labs and 13.18 from Science Inquiry

Exploring Linear Equations

  • The Wave from Algebra Experiments: Exploring Linear Equations I

Day 2
Science
Math

Newton's Second Law

  • Newton's Second Law pg.31-34 from Action Labs
  • So nice of you to drop in Newton's Second Law pg. 28 Give it a whirl and 38 from Thrill Ride

Exploring Linear Equations

  • Bouncing Balls from Algebra Experiments: Exploring Linear Equations I

Day 3
Science
Math

Newton's Third Law

  • pg. 35 from Action Labs
  • Match missles Newton's Third Law 14.11 from Science Inquiry
Exploring Linear Equations
  • Rolling Stock from Algebra Experiments: Exploring Linear Equations I

Day 4
Science
Math
  • Balloon Rockets- teacher made sheet with resources from: pg. 36 from Action Labs
  • Balloon race 14.10 from Science Inquiry
  • Student assessment linear equations-short answer form

Day 5
Science
Math
  • Falling apples and falling fun Gravity and Acceleration concepts explored with pg. 50-54 from Action Labs
  • Paper Fall like a Stone and Falling Pennies 13.2 and 13.3 from Science Inquiry
  • Experiments in design and motion
  • Roller Derby from Thrill Ride pg. 21-22

Day 6
Science
Math
  • Assign at-home roller coaster project
  • Look at last years' projects using rubric
  • Show examples of different materials
  • Analyzing non-linear functions
  • Pre-test match a given motion scenario to graph
  • Graph Match using Pasco Science Probeware-motion detector

Day 7
Science
Math
  • Albertson's computer lab to create Inspiration diagrams on Newton's Laws-Review
  • Exploring design elements using foam tubes and formulas

Day 8
Science
Math
  • Albertson's Computer Lab to research and build team database on roller coasters
  • Analyzing Slope

Day 9
Science
Math
  • Albertson's Computer Lab to explore Internet sites on design and motion principles of roller coasters.
  • Looking at the effects of slope on acceleration using photogates with hotwheels and track

Day 10
Science
Math
  • Science Assessment - Traditional multiple choice
  • Looking at acceleration and force with traditional worksheets

Day 11
Science
Math
Language Arts
  • At-home roller coaster projects due. Students perform tests on their design and are evaluated by math and science teacher-same room.
  • Class data charts are filled out on top speed, average speed, angle of steepness, distance, and time.
  • At-home roller coaster projects due. Students perform tests on their design and are evaluated by math and science teacher-same room.
  • Class data charts are filled out on top speed, average speed, angle of steepness, distance, and time
  • Reviewed student-created database to narrow a topic to research

Day 12
Science
Math
Language Arts
  • Article Jig Saw on the Thrill Ride career sections. Groups assigned are the same groups for the final roller coaster group project.
  • Students read their packet and create a mini-presentation to share with their group.
  • Using graphing calculators (TI-83 plus) to find the line of best fit with previously collected data.
  • Used student-created database to practice writing thesis statements

Day 13
Science
Math
Language Arts
  • · Assign group roller coaster project. Explain and assign job roles.
  • Groups fill out brainstorming/rough draft sheet in red book. Groups decide on a design, research angle, stats of their design, car design, special features and selling points of their design.
  • Using photogates to analyze speed and motion on the K'Nex roller coaster model-looking at the slide specifically
  • Lesson on using the Reader's Guide (review)

Day 14
Science
Math
Language Arts
  • Watch World's Greatest Coaster Thrills. Take notes on statistics of the top 12 rides.
  • Pass out red books.
  • Groups revise or edit their group rough draft sheets on the design of their roller coaster.
  • · Using photogates to analyze speed and motion on the K'Nex roller coaster model-looking at the loop.
  • Graph-match post-test
  • Review tips on writing a research paper (language arts students have already done some research work in a previous unit.

Day 15
Science
Math
Language Arts
  • Split into job roles.
  • Engineers--first 85-min. Watch a video clip first time and design maquette model from group rough draft sheet-.
  • Engineers--second 85-min. Fill out chart on speed, distance, time, and height.
  • Engineers--third 85-min. Write technical report.
  • Split into job roles
  • Architects -first 85 minutes. Draw a continuous side view of the group's roller coaster design to scale
  • Architects-second 85 min Finish design and label track Draw top view.
  • Architects -third 85 min. Draw artistic renditions-3D view
  • Split into job roles
  • Researchers --first 85 min. Start research using database and library.
  • Researchers -second 85-min. C omplete draft and editing using Alpha Smarts
  • Researchers -third 85-min. complete final copy.

Day 16
Science
Math
Language Arts
  • · Same thing for science and language arts only:
  • -Public relations go the computer labs with a Teaching Assistant. --
  • Researchers go to L.A.
  • Architects stay in the science room and work with their engineers making sure every detail matches.
  • Roller Coaster statistics using the student created database
  • Split time for language arts and science only:
  • PR-presenters go to the computer stations.
  • Architects go to the science room with the engineers.
  • Researchers stay in language arts.

Day 17
Science
Math
Language Arts
  • Groups back together to prepare for final presentation-work time.
  • Instructions and preparation for Lagoon Park trip
  • Unit ended. Students begin preparing for math final.
  • Unit ended. Students begin reviewing and preparing for Language Arts final.

Day 18
Science
Math
Language Arts
  • AMUSEMENT PARK TRIP
  • AMUSEMENT PARK TRIP
  • AMUSEMENT PARK TRIP

Day 19
Science
Math
Language Arts
  • Final group presentations in science class-videotaped.
  • All teachers grade the presentations together after school
  • Final group presentations in science class-videotaped.
  • All teachers grade the presentations together after school
  • Final group presentations in science class-videotaped.
  • All teachers grade the presentations together after school

Back to Working Together